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Computer Vision
  • Language: en
  • Pages: 812

Computer Vision

Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of “recipes,” this exceptionally authoritative and comprehensive textbook/reference also takes a scientific approach to basic vision problems, formulating physical models of the imaging process before inverting them to produce descriptions of a scene. Th...

Color in Computer Vision
  • Language: en
  • Pages: 384

Color in Computer Vision

While the field of computer vision drives many of today’s digital technologies and communication networks, the topic of color has emerged only recently in most computer vision applications. One of the most extensive works to date on color in computer vision, this book provides a complete set of tools for working with color in the field of image understanding. Based on the authors’ intense collaboration for more than a decade and drawing on the latest thinking in the field of computer science, the book integrates topics from color science and computer vision, clearly linking theories, techniques, machine learning, and applications. The fundamental basics, sample applications, and download...

Computer Vision
  • Language: en
  • Pages: 257

Computer Vision

This book contains a selection of papers which were presented at the Vision Interface '92 Conference. It also includes several invited articles from prominent researchers in the field, suggesting future directions in Computer Vision.

Computer vision
  • Language: en
  • Pages: 423

Computer vision

This unique volume is a comprehensive, self-consistent coverage of one approach to computer vision, with many direct or implied links to human vision. The book is the result of many years spent by the author in research into the limits of human visual performance and the interactions between the observer and his environment. A wide-ranging and largely novel approach to computer vision is described. The treatment starts with a summary account of important aspects of human visual function. This is then followed by a progressive development of the computer image processing, from sub-pixel fragmentary edge determination to optical flow field analysis, local and global stereo analysis, colour imagery, edge-based region segmentation, perceptual texture segmentation and high fidelity contour form analysis. This treatment is considerably different from other more publicised approaches, and is highly recommended for those seeking a dynamic new approach to computer vision.

Computer Vision
  • Language: en
  • Pages: 375

Computer Vision

Computer vision is the science and technology of making machines that see. It is concerned with the theory, design and implementation of algorithms that can automatically process visual data to recognize objects, track and recover their shape and spatial layout. The International Computer Vision Summer School - ICVSS was established in 2007 to provide both an objective and clear overview and an in-depth analysis of the state-of-the-art research in Computer Vision. The courses are delivered by world renowned experts in the field, from both academia and industry, and cover both theoretical and practical aspects of real Computer Vision problems. The school is organized every year by University ...

Computer Vision and Image Processing
  • Language: en
  • Pages: 242

Computer Vision and Image Processing

An Attempt Has Been Made To Explain The Concepts Of Computer Vision And Image Processing In A Simple Manner With The Help Of Number Of Algorithms And Live Examples. I Sincerely Hope That The Book Will Give Complete Information About Computer Vision And Image Processing To The Reader.It Not Only Serves As An Introductory Academic Text, But Also Helps Practicing Professionals To Implement Various Computer Vision And Image Processing Algorithms In Real-Time Projects.

Computer Vision and Image Processing
  • Language: en
  • Pages: 638

Computer Vision and Image Processing

Computer Vision and Image Processing contains review papers from the Computer Vision, Graphics, and Image Processing volume covering a large variety of vision-related topics. Organized into five parts encompassing 26 chapters, the book covers topics on image-level operations and architectures; image representation and recognition; and three-dimensional imaging. The introductory part of this book is concerned with the end-to-end performance of image gathering and processing for high-resolution edge detection. It proposes methods using mathematical morphology to provide a complete edge detection process that may be used with any slope approximating operator. This part also discusses the automa...

Three-dimensional Computer Vision
  • Language: en
  • Pages: 663

Three-dimensional Computer Vision

  • Type: Book
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  • Published: 1993
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  • Publisher: MIT Press

This monograph by one of the world's leading vision researchers provides a thorough, mathematically rigorous exposition of a broad and vital area in computer vision: the problems and techniques related to three-dimensional (stereo) vision and motion. The emphasis is on using geometry to solve problems in stereo and motion, with examples from navigation and object recognition.Faugeras takes up such important problems in computer vision as projective geometry, camera calibration, edge detection, stereo vision (with many examples on real images), different kinds of representations and transformations (especially 3-D rotations), uncertainty and methods of addressing it, and object representation...

Artificial Neural Networks for Computer Vision
  • Language: en
  • Pages: 170

Artificial Neural Networks for Computer Vision

This monograph is an outgrowth of the authors' recent research on the de velopment of algorithms for several low-level vision problems using artificial neural networks. Specific problems considered are static and motion stereo, computation of optical flow, and deblurring an image. From a mathematical point of view, these inverse problems are ill-posed according to Hadamard. Researchers in computer vision have taken the "regularization" approach to these problems, where one comes up with an appropriate energy or cost function and finds a minimum. Additional constraints such as smoothness, integrability of surfaces, and preservation of discontinuities are added to the cost function explicitly or implicitly. Depending on the nature of the inver sion to be performed and the constraints, the cost function could exhibit several minima. Optimization of such nonconvex functions can be quite involved. Although progress has been made in making techniques such as simulated annealing computationally more reasonable, it is our view that one can often find satisfactory solutions using deterministic optimization algorithms.

Real-Time Computer Vision
  • Language: en
  • Pages: 232

Real-Time Computer Vision

Computer vision is a rapidly developing and highly interdisciplinary field of computer science and engineering in which researchers are attempting to create vision algorithms that can analyze dynamic images at real-time rates. Real-time vision is needed for automated systems to keep pace with real-world activities and thus control or respond appropriately to them. This is the first book devoted to the subject of real-time computer vision, and it includes articles by some of the leading researchers in the world. The focus is on algorithms for interpreting visual input at video rates and on using the gathered information for decision-making and control. Topics covered include: shape recovery; model-based vehicle tracking; active exploration; tracking heads and eyes; controlling robot behavior; visual monitoring; controlling distributed robots. The book will be of interest to students, researchers and engineers involved in the design and programming of visually guided systems.