When the United States faces off against a Zairian warlord, no one could have predicted the outcome: apocalypse at the hands of the living dead. This story tracks the experiences of one Nadene Schafer, a 13-year-old girl with a strange and special talent, on her journey with other survivors who are trying to escape the zombie infested areas and survive on a day to day basis. They soon find out that this is no easy task, and that survival itself is fleeting.
The complete collection of Brian Kittrell's epic post-apocalyptic series including: The Dying Times, The War of the Dead, Prisoner and Survivor, and A World Forsaken. 768 pages of survival in the Times of the Living Dead.
The d10 Core Roleplaying System allows you to run any kind of game you want, simple, fast, and easy. This book is the 150-page core rulebook: it contains all of the core rules, charts and tables, gameplay and character examples, and gameplay examples that you need to be up and running a pen and paper roleplaying game quickly and easily. Whereas other roleplaying systems have complex rules, complex mechanics, and strange dice requirements, the d10 Core system simplifies all of that and leaves you with what you need: a strong and stable core ruleset that is fast to learn and implement, a single die ruleset where all you need is a single d10 die, and straightforward mechanics that are streamlin...
From the author of the Survivor Chronicles and the Mages of Bloodmyr comes the conclusion of the Survivor Chronicles series: A World Forsaken. In the final book of the series, Nadene and her friends must race across the remaining southwestern United States in hopes of finding safety. Hundreds of millions of undead approach from the east, and raiders roam the west. What once was the promise of a life without the hungry dead lurking in every shadow quickly becomes more dangerous than they ever imagined.
William thought being sentenced to death for killing his wife andher lover was the worst thing that could ever happen to him.That was before the dead rose and sought the flesh of the livingto satisfy an unquenchable hunger. He will learn very quicklythat escaping from the zombie-infested jail is the easy part;surviving to see the next sunrise is never guaranteed. Alonghis journey to escape Pittsburgh, he encounters other survivorsand finds someone who could unknowingly hold the key to finding a cure for the Revelation virus.
When Laedron Telpist's sorcery training is interrupted by a knock on the door, what once seemed a proper profession must now be hidden. In a world where priests and mages vie for the limitless power of the elements and a new Grand Vicar has sworn death to all sorcerers, Laedron is tossed into a nightmare which would see his destruction at every turn. From the home shores in western Sorbia, through the Cael'Brilland heartlands, and even across the seas to the great city of Azura, Laedron finds himself embracing old friends, consorting with unlikely allies, and confronting potent enemies. As he struggles to train himself in spellcraft, Laedron must face that he lives in a time when the utterance of a simple spell could be the signature on his death warrant.
Cooking with Beer in Colorado includes 75 beerlicious collaborative recipes from the best chefs and brewers of Fort Collins, the "Napa Valley of Beer," and Front Range playground with more restaurants per capita than any other city in Colorado. This is much more than your typical cookbook. This book is about people and their own unique personalities. Experiment with these downright delectable recipes and read the stories along the way. The recipes are written in the chefs' own words, and the brewer's notes are prepared by the brewers themselves to show off their personal styles. So fill your growler and prep your palette, as you are about to partake in an exquisite cooking adventure!
Words at War: The Civil War and American Journalism analyzes the various ways in which the nation's newspaper editors, reporters, and war correspondents covered the biggest story of their lives during the Civil War, and in doing so, they reflected and shaped the responses of their readers. The four sections of the book, "Fighting Words," "Confederates and Copperheads," "The Union Forever," and "Continuing Conflict" trace the evolving role of the press in the antebellum, wartime, and postwar periods.